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The Campaign in Alchemic Jousts consists of 30 different missions, each one with their own rules. Outside the first 3 tutorial missions, each mission has 3 difficulty settings (Easy, Normal and Hard). At least one difficulty must be completed on a mission to unlock the next one.

Completing a mission will grant Experience and Reagents (which are used in the laboratory to create skills). Missions can be replayed, but they will grant a smaller number of reagents.

There are also challenges that can be unlocked after completing certain number of missions. Challenges only have a single difficulty option, but there will be spesific tasks that must be completed to earn their rewards.

List of missions

1 - Tutorial

Combat
Learn the basics of the game.
Rewards
  • 30 Experience, 2 Reagents.

2 - Tutorial

Combat
Learn how Zones work and how to use them to your advantage.
No Elementals will be harmed in this tutorial.
Rewards
  • 35 Experience, 3 Reagents.

3 - Tutorial

Combat
Learn how Resources and Cooldowns affect your Skills.
Ok, we lied, some were hurt, but don't worry, we have many more ready to use.
Rewards
  • 40 Experience, 4 Reagents.

4 - Combat!

Combat
  • Standard game mode.
  • Destroy your opponent's Tower while protecting yours.
Rewards
  • Easy: 30 Experience, 5 Reagent.
  • Normal: 50 Experience, 7 Reagent.
  • Hard: 70 Experience, 9 Reagent.

5 - Mud

Combat
Beware your enemy's Mud Elementals, they will break into an Earth Elemental after the first combat.
That's how physics work.
Rewards
  • Easy: 40 Experience, 5 Reagent.
  • Normal: 60 Experience, 7 Reagent.
  • Hard: 80 Experience, 9 Reagent.

6 - Capture!

Capture
  • Get the Wand on the field and bring them to your Tower.
  • Only Elementals usually able to damage Towers can grab a Wand, and will lose all combats while carrying it.
  • Elementals hitting the Towers won't cause any damage.
Rewards
  • Easy: 50 Experience, 5 Reagent.
  • Normal: 75 Experience, 7 Reagent.
  • Hard: 95 Experience, 9 Reagent.

7 - Flames

Combat
Flames will turn enemy Fire into Lava Elementals (again, physics). Be careful!
A hose would be useful.
Rewards
  • Easy: 60 Experience, 5 Reagent.
  • Normal: 85 Experience, 7 Reagent.
  • Hard: 110 Experience, 10 Reagent.

8 - Rain

Capture
Your Fire Elementals can really suffer in this Joust.
They might even need psychological treatment once you are finished.
Rewards
  • Easy: 70 Experience, 5 Reagent.
  • Normal: 100 Experience, 7 Reagent.
  • Hard: 130 Experience, 10 Reagent.

9 - G.E.

Combat
This Joust has a Global Effect that affects both Players. Fire generation will be increased, so your Fire Skills will recharge much faster, but beware, as your enemy ones will do the same... Unless you offer us enough money to remove your opponent's effect.
Rewards
  • Easy: 80 Experience, 5 Reagent.
  • Normal: 115 Experience, 8 Reagent.
  • Hard: 150 Experience, 10 Reagent.

10 - Unstable

Combat
Zones will quickly change their owner as you Joust in this Combat, be careful not to gift your opponent important Enchants or Buffs.
Your opponent has promised not to steal your Zones, and advices you to ignore the previous tip.
Rewards
  • Easy: 90 Experience, 5 Reagent.
  • Normal: 130 Experience, 8 Reagent.
  • Hard: 175 Experience, 10 Reagent.

11 - Speed

Capture
Your opponent will try to be faster than you.
Will also try to cheat, but we will make sure that doesn't happen too often.
Rewards
  • Easy: 100 Experience, 5 Reagent.
  • Normal: 150 Experience, 8 Reagent.
  • Hard: 200 Experience, 11 Reagent.

12 - King!

King of the Hill
  • Controlling Zones will cause damage over time to the Towers.
  • The more stones you control, the faster the damage will be.
  • Elementals hitting the Towers won't cause any damage.
Rewards
  • Easy: 110 Experience, 5 Reagent.
  • Normal: 170 Experience, 8 Reagent.
  • Hard: 230 Experience, 11 Reagent.

List of challenges

Challenge 1

Unlocks after beating 9 missions.

Attack
  • Hit your opponent's Tower as many times as possible before the time ends.
  • Your Tower won't receive any damage.
  • The more hits you inflict, the better the rewards.
Rewards
  • Hit 3 Times: 90 Experience, 1 Reagent.
  • Hit 6 Times: 130 Experience, 2 Reagent.
  • Hit 9 Times: 175 Experience, 3 Reagent.
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